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GC works even in WASM? That's great! What size wasm targets does TinyGo generate compared to the regular Go compiler?


It produces much smaller binaries My blog post on it -> https://dev.to/sendilkumarn/tiny-go-to-webassembly-5168


In the (reasonably simple) stuff we've been doing so far, TinyGo produced wasm files are 2-3% the size of mainline Go produced wasm files. eg:

https://justinclift.github.io/tinygo_canvas2/ (~19.5kB)

https://justinclift.github.io/tinygo-wasm-rotating-cube/ (WebGL, ~12kB)




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