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Limitations and constraints matter. Technology is often the most fun when you have to be creative to solve a problem. My first programming was on TI-85 calculator in high school circa 1995 making crappy games. There wasn’t even a proper keyboard, just the number keys and plethora of other scientific keys.

Now JavaScript and other web technologies have made it so easy to build full blown games in the browser. Ironically because it’s less constrained it’s harder to make something good.

When everyone has access to technology creativity matters more. I like Nintendo’s philosophy, find cheap off the shelf technology and make something fun. Because they are not competing in a graphics arms race they focus on gameplay. The goal is “fun” not “technology.”

I echo other comments about age factoring in. When tech is a thing to play with its fun, when it’s work it’s not fun. We all have that inner child inside, the challenge is finding ways to bring it out.



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