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Time complexity of operations on Python's built-in types (python.org)
97 points by theanonymousone 21 hours ago | hide | past | favorite | 39 comments
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Dave Beazley has a great talk about using Python built ins [0] for data analysis and other quick operations.

As a meta note, I've used many of these builtins over the years but, due to LLMs, have been using them less and less. Re-watching the video almost felt like watching bushcrafters make a chair using just a knife and saw...

0 - https://www.youtube.com/watch?v=lyDLAutA88s


Python is famously built around hash tables. So much so that several versions ago they made an improvement to the hash table implementation, and the entire language became several percent faster.

However, I'm surprised to see no data structures at all with O(log(N)) complexity. Surely there are some use cases for which that's desirable?


One reason you don't see a data structure with O(log(n)) operations in this list is that priority queues/heaps are not a built-in type. Weirdly, there isn't a type for them at all, just a bunch of functions (good luck if you use them wrong). https://docs.python.org/3/library/heapq.html

It's not exposed for general use (yet?) but cpython does internally contain an implementation of the HAMT data structure: https://github.com/python/cpython/blob/main/Python/hamt.c

Set/Delete/Lookup are all O(log(n))

See also: https://github.com/MagicStack/immutables (for something you can actually use)

p.s. I think the reason heapq isn't a type is that it's ancient code that's hung around from the early days of python.


There isn't a type for them for the same kind of reasons that `join` is a method on the joining string. That is, it lets you reuse that code for multiple sequence types, including ones that don't exist yet. This is just something that happens with ad-hoc polymorphism, but it's also good to keep class interfaces small and implement other functionality in terms of them. Herb Sutter would approve.

Making the functions into methods wouldn't make them easier to use, it would just make the abstraction feel more familiar to those from a Java tradition rather than a C++ one.


Excellent. Previously this was only documented semi-unofficially on the wiki here: https://wiki.python.org/moin/TimeComplexity

This was one of the main inspirations when I started https://pythoncomplexity.com/. Glad to see Big-O in the official docs. Maybe one day my project will become obsolete.

Why are `min(r)` and `max(r)` for range objects o(n) ?

I thought min and max where constants stored in the object. Basically you are just asking for one of the parameters it was created with.


Because the use case is very niche and nobody optimized it yet.

https://github.com/python/cpython/issues/135824#issuecomment...

`x in range(n)` is already optimized, but that was easier since the `__contains__` method already existed, but an equivalent `__min__` or `__max__` does not.


Man, I proposed the idea of `__min__`/`__max__` (and a few others) in 2023[0], exactly because of this kind of big-O optimization potential, and it was poorly received: https://discuss.python.org/t/_/25095

Another idea[1] that I won't get official credit for, I guess. Which, you know, I was raised in the "ideas are nothing, implementation is everything" era of code, but it still hurts.

(Edit: I confused myself into thinking they were actually implementing the optimization in 3.16; they are not, or at least there's no evidence of it at present. Regardless, the hesitancy to implement this sort of improvement is rather irritating to me. See also https://github.com/python/cpython/issues/90716 .)

By the way, `x in range(n)` is only optimized for integer `x`. Not for nonconvertible types (where the answer should obviously just be False) and not for floating-point (values equal to an integer have to get converted and checked O(N) times, and other values can't be immediately rejected). That's been proposed and poorly received before too: https://discuss.python.org/t/_/18248 [2].

[0]: and I'd first thought of it long before that and didn't know where to propose it, plus it kept slipping my mind

[1]: like https://zahlman.github.io/posts/a-brief-annotation/

[2]: see also my later post there, which went ignored


It's not an optimization if it pessimizes almost all usage by adding a check for the dunder

> Basically you are just asking for one of the parameters it was created with.

See, you already made a mistake:

    >>> min(range(10, 1, -3))
    4
4 is neither the min or max of the range (their actual names are start and stop), and notice how the max is the first argument and the min is the second argument

Of course, the actual implementation of constant time min/max on range would be trivial.


4 is the min of the range (stop (1 here) is never included (by definition. Ask Dijkstra why))

Read it again:

> neither the min or max of the range (their actual names are start and stop)

The point of the parenthetical is that GP is deliberately using the terms non-standardly, meaning the arguments of the `range` call, which makes sense in the context of engaging with GGP.


Isn't O(n - k) or O(len(l1) + len(l2)) just O(n)? Instead of blurring the line between complexity-analysis and cycle-counting, just print both the complexity and the est proportional cycle-count as separate measures.

I think it's not unreasonable or uncommon for big O to track separate variables without reducing them, just to highlight the (lack of) sensitivity of different parameters.

Well, yes, but if k is for example Ω(n) then O(n-k) is also O(1).

If k = n - constant it comes out to O(1).

Every O(n) is O(1) if n = 1. Complexity measures worst-case by-definition, not all cases.

It has two parameters and depending on their relation it will act differently, it's reasonable to include this information. It is worst case O(1) when n and k don't differ much.

You've introduced an idiosyncratic definition of "worst-case" that nobody else uses to redefine proportional cycle-counting as "complexity", so yeah, I guess in your novel terminology that makes sense, but it isn't consistent with any CS textbook.

So I took literally the first complexity theory textbook PDF I could find https://theory.cs.princeton.edu/complexity/book.pdf#page=324 where we have

  Lemma 16.43
  Let ε > 0. For every n and k ≤ n there exists a (k, ε)-extractor Ext : {0, 1}^n × {0, 1}^t → {0, 1}^n
  where t = O(n − k + log 1/ε).
and of course the reason they do this is because later in Lemma 16.49, they have k = n − (s + 1) − log 1/ε, so that t = O(s + log 1/ε), canceling the n.

Admittedly, they never define Big-Oh notation for functions with multiple inputs or for non-integers like ε, but it's definitely standard notation, not something they or the Python developers idiosyncratically invented.


So long as f,g: NM and we have a reasonable definition of the magnitude ‖·‖:M→ℝ, it shouldn't matter what N is, since we can just define

O(f(n)) = O(g(n))

if and only if

sup_nN ‖f(n)‖/‖g(n)‖ < ∞.


No, it's not just about cycle counting.

Worst-case O(n-k) complexity in general implies worst-case O(1) complexity for the set of cases where k=n-<constant>. There are still multiple cases, just a subset of those that don't include worst of the general case.


What are you talking about? There's a lot of expressions like O(n + k), O(n * k) or O(n * log k) in typical algorithm books (CLRS certainly has them). There's nothing special about O(n - k).

Saying that l.pop(k) has time complexity O(n-k) implies that popping something at position 5 from the end has bounded (amortized) time cost regardless of the length of the list l, ie even if we let the list grow arbitrarily.

It's a stronger claim than just saying O(n), because in the latter case you wouldn't be able to conclude that popping something 5 from the end has bounded time as the list grows.


Complexity measures the worst-case, not the amortized case. If you want to report proportional cycles for more fine-grained per-feedback, fine, report proportional-cycles, but that's not Big-O, so don't use that notation.

Worst case can mean two things. For fixed n, worst list content and worst k, which gives you the less fine-grained O(n). For fixed n and fixed k, worst list content, which gives you the fine-grained O(n - k).

Edit: Another example of that is the complexity of convolutional filtering, which is O(n min(log n, k)) for a signal of length n and a kernel of size k.


Notable pitfalls:

- s[i:j] is O(j - i) because it creates a copy instead of a view

- max(range(n)) is O(n)

- substring search is O(n), which is good, but rfind is O(n m)

- iterative string concatenation (for c in ...: s += c) can be O(n^2) due to string immutability according to footnote 10, although it is O(n) in most cases due to an implementation detail of CPython: https://stackoverflow.com/a/34008199


realloc is frequently O(n), ie CPython can avoid copying and immediately collecting the object but still copy the bytes. It's the same as calling reserve in a loop

Note the footnote for rfind:

> This is the worst case. Reverse searches are O(n) on typical input.


I could have used more precise terminology. rfind is average case O(n + m), worst case O(n * m). Imho the worst case performance is more important than the average case performance, since it tells us whether there is any risk for attacks like Hash DoS, which is the reason why Python's dict hashing had to be changed. https://peps.python.org/pep-0456/

They forgot to include GC overhead.

how gc influence time complexity? elaborate, pks

Say that you add and remove elements. Perhaps your data structure runs amortized constant time.

However, if the GC is, say, quadratic time, then this breaks the linearity of your algorithm.

This was indeed something that happened in recent releases og Python.


Maybe you need to factor in the GC algorithm when determining big O, since an algorithm which implements some complexity but creates a lot of garbage actually ends up with a worse big O?

Seems like a bit of a stretch to me but possible?


It seems like that's pretty easy to disprove -- GC time is proportional to allocation time.

(allocation happens in the mutator, GC happens in the collector -- there is a symmetry)

The constant factor could be 500 or 50,000, but it's still proportional.

And allocations are some subset of the operations of the algorithm itself.

So then GC can't increase the overall time by more than a constant factor. So the big-O is the same.

(You could have some nuance on how to match GC operations to mutator operations, but the overall point is still true)


You are assuming GC runs in linear time.

Nice page, but odd that they have O(...) in every row, surely that belongs in the column header



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